Where is riot games server located
Riot Games started the plan of moving server with zero down time transfer. This move should improve connection quality for the vast majority of NA players. West Coast players will see an uptick in raw ping numbers, but should also see a connection improvements and better connection stability and reduced packet loss.
On August 25 Riot planned for the server move. Riot has every confidence that this move will allow Riot to bring nearly all NA players - west and east coast alike - under 80 ms ping. The strange thing about this server is that although it covers Turkey, the server itself is hosted in Dublin, Ireland.
Having only been recently released in March , many players had to play on the other Asia servers which quickly became crowded and swamped with Asian players. To match up players better, Riot decided to give Japan their very own server where Japanese speaking players could play. This move was praised by players and allows gamers to play with other like-minded people that speak Japanese.
After all, Asia is a huge continent with many different languages. Released on July 17th , there server contains many players who speak a variety of different languages. The SEA server is 1 of only 2 servers that are not ran by Riot. In the future Riot have mentioned that they would like to create their own South East Asian server splitting it into the regions.
Some users actually prefer the Garena servers due to not recieving buggy updates, a good connection, less down time and a strong local community, however they also recieve patches, skins and champions later. Covering the South of Korea only, the KR server was launched in December and contains players who only speak Korean.
One of the most popular and highly populated LoL servers out there, many professional players including the members of SKT play on here. To play on the Korean Server you actually need a SIN, which can be used to control your internet access if you are under To get a valid SIN you need to have a Korean citizenship. This is why it's so hard to actually buy a Korean League of Legends account.
Each of these servers hosts around , people which means the China server is easily the most populated League of Legends server. I felt it was better to "pull" players in from Florida to Atlanta, than to push more central players out to Miami. Purely a judgement call on my part, that a central location will better serve more players.
We are now playing on Europe and we get around but I am sure if you guys make it happen in Milan the latency would be around 40 since I have experienced that server in other games. Yep, you've identified the primary case for why we'd put servers in Milan. It's on our radar, but we don't have any work planned yet. I don't have firm plans that I can talk about but it's on my priority list for next year.
Real talk, the problem is that infrastructure is expensive in Latin America, without much coverage from public cloud providers e. We think we can do better, but I want to under-promise and over-deliver. Originally posted by [deleted]. My friend lives in dubai and he gets 30ms to mumbai and 20ms to Bahrain. Learn from apex where they have Bahrain server but no one plays on it, since even the ones that do play on Singapore servers. Even if both Bahrain and Mumbai were in the same shard we'd already be splitting the player population because we prefer the server with lower latency.
Yes, there might be some players like your friend in Dubai who have decent latency to both, but with a 10ms difference hopefully they always end up on Bahrain. The reason that Bahrain is on EU is that at launch, we didn't want to block Middle Eastern players from playing the game, and we thought that being on EU made the most sense while we waited for Bahrain to come online. Now that it has, we don't want Middle Eastern players to lose the ability to play with their friends in EU.
Originally posted by Ellixist. No plans right now, we try to use AWS where we can and they're only in Mumbai.
That's not to say we'd never think about another server location in India, but we'd need to see strong engagement from the Indian player base to be confident that a matchmaking would still be viable and b it was worth the investment because we'd have to build a solution outside AWS, e. English, Filipino. Latin America North. June 5, Miami, FL, United States. Latin America South. Santiago, Chile. English, Bahasa Malaysia, Bahasa Indonesia. Bangkok, Thailand.
April 17, June 28, Sydney, Australia. March 15,
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