How long zelda symphony




















Main Page All Pages. Getting Involved. Gamepedia support Report a bad ad Help Wiki Contact us. Explore Wikis Community Central. Register Don't have an account? The Legend of Zelda: Symphony of the Goddesses. View source. History Talk 3. Nintendo Jason Michael Paul Productions. The show is gone. Mexico has filled more seats than any Zelda Symphony concert to date. Live Events in The Legend of Zelda series. Universal Conquest Wiki. And so, with another big applause from the audience and the director pointing to each of the sections of the orchestra to say goodbye in different and funny ways, the concert ended at pm, just over 2 hours after it began.

To end this article, I will begin this section with points that I think could be improved, but always in a positive way:. The initial presentation by the producer of the concert was only in English, and although I think most of the audience understood what he said or applauded by empathy when he finished his sentences , it would have been a good idea to have someone to do the translation of his speech into Spanish. Same thing happened with video messages that appeared throughout the concert, as they were in Japanese only with English subtitles.

The titles of the pieces played were shown at the end of each block, and not always in a clear way, because sometimes they were integrated into the videos and images of the game I hope I got them correctly in this article, because it was not easy. That led to confusion and not really knowing what you were listening, unless you were a hardcore fan of the music of the saga.

I think that with a short title shown at the beginning of each piece, this could be easily solved and people would have been less confused. There is enough public for these kind of concerts in Bilbao, but the prices should be adjusted a little bit more, so a full house could be reached. As it has already been pointed out throughout the summary of the concert, the amplification of the orchestra and of the chorus was not adequate.

It is not acceptable to hear the sound of turning pages, or the sound of chairs when the musicians move, during solo passages or during breaks between pieces, due to over-amplification. Production and media. Concert production was great and the technical resources were also very good. On the screen over the orchestra, videos of those video games whose music was played was showed, interspersed with shots of the musicians playing, and related to the instruments that had the main role at the moment.

These videos were very well chosen and assembled, and perfectly complemented the music. Orchestra and conductor. A high quality orchestra, very well geared, that knows perfectly the pieces and how to perform them.

There were two types of memorabilia for sale, posters and t-shirts. After the concert, the black was entirely sold out. Outside of that, the 25th anniversary symphony concerts were intended to be unique, special, one-time commemorative events. A full, 4 movement symphony has been arranged for the world tour, and we're told only 2 of those movements will be performed in the premiere concerts. The conductor hardly put up a fight, thanking the crowd for being the best audience ever before introducing Koji Kondo to the stage.

Kondo performed a beautiful piano rendition of the pensive "Grandma's Theme" from Wind Waker. A medley that guided us through the majestic Great Sea, as well as the comical pompity-pomp 'Setting Out' music that features when you first set foot aboard Tetra's ship. Kondo rounded off the evening's spectrum of rousing Zelda tunes - mostly focussed on the newer games - with a moving rendition of Granma's Theme from Legend of Zelda: Wind Waker. The way his fingers methodically moved from key to key with purpose and ease was memorizing.

When I closed my eyes, I only felt the feeling of the melody and it filled the theater. He is extremely passionate about music and it was apparent in his performance. Instead of playing the sole tune that defines the Zelda series, Kondo chose to perform a lesser-known piece that isn't immediately recognizable, even to fans; this interesting decision led to one of the most interesting moments of the night, as the exuberant crowd shifted their bubbly enthusiasm to a quiet awe in order to make the most of Kondo's subdued ivory-tickling.

Other times it fell flat and stopped during the climax of a song. Many times the video had issues with frame skipping. Another time, they mistakenly put the orchestra over the game footage instead of fading it away. The selection of game footage to use seemed random. Overall the screen and video felt implemented at the last minute and poorly planned. In future concerts, I hope they vastly improve what is shown or do away with it completely and let the music speak for itself. Live Events in The Legend of Zelda series.



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